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Post by kore on Jul 20, 2012 12:26:48 GMT -8
How long was one year before the Cataclysm? And after? You use months in your description and based purely on assumption, I'm guessing one year is currently 16 months.
For my own curiosity, I'm trying to understand the planet's procession around the sun, both before and after the Cataclysm, so as to better grasp the "days".
Before: I presume the planet is spinning on an axis that lies on the planet's orbital plane with the sun; this axis passes throught the poles of the planet. Assuming a circular orbit, the planet also spins on an axis that is perpendicular to this solar orbital plane, where one revolution on this axis takes the same amount of time as one revolution of the planet around the sun.
...more to come.
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Post by davidasguest on Jul 21, 2012 8:28:44 GMT -8
A year is 12 months long. (It takes 12 months for Lux and Umbra to exchange realms. The full cycle is 24 months.) In the Vespers, the first and last month of the year is spent in twilight. The next month averages normal length days, and each month after that the the length of days roughly doubles until the sixth month, which begins the Long Day. The seventh is the Long Night, (the order is sometimes reversed). After that, the days decrease in length for the remainder of the year.
Months are measured by the orbital period of the moon. Years before the Cataclysm were measured by the stars and were 24 months long.
After the cataclysm, the World has a 90 degree axial tilt, as you say, and a loose, heavy core that exchanges angular momentum with the surface.
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Post by Joseph Barros on Jul 21, 2012 14:21:59 GMT -8
So Genasi? What are their origins? I'm assuming they are related somehow to the Vulnus Chaos?
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Post by Joseph Barros on Jul 21, 2012 16:10:20 GMT -8
Maybe when power is transferred from a dead sorcerer to someone else some "energy release" effect occurs that does something to the nearby environment. For example a new sorcerer is created while nearby individuals are infused with small amounts of chaos runoff that turns people genasi and rodents into fire imps or other such awesomeness. Reinforces why people would war over it.
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Post by Joseph Barros on Jul 21, 2012 16:24:06 GMT -8
They could be a sort of unorganized race. Remnants of the wars of history and a terrible reminder of what started the wars in the first place. While not out right feared they make others uncomfortable due to their reputation of being slightly unstable both physically and emotionally. Crit misses might result in some elemental flare up that can be good, bad, or just "showy." I'm just makin stuff up here. My character's personality, motivation, reason for being, etc. is more important and time consuming for me than character building so I'm brainstorming the possibilities out loud to know what I can get away with. Just ask Phil. If I don't have limits you end up with 3 months of tales of the oncoming bioengineered shrimp world.
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Post by reiphil on Jul 21, 2012 17:53:29 GMT -8
Then his character also gets raped in prison.
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Post by kore on Jul 21, 2012 19:02:32 GMT -8
If I don't have limits you end up with 3 months of tales of... I can relate, I recall the backstory I wrote for Wilhelm in your Scales of War campaign. I created a whole city within a region that had its own ancient history in your world without discussing it with you. In hindsight, it was quite presumptuous of me. I still think it's badical. vincevsgary.proboards.com/index.cgi?board=scales&action=display&thread=193&page=2
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Post by David on Jul 21, 2012 19:14:39 GMT -8
They could be a sort of unorganized race. Remnants of the wars of history and a terrible reminder of what started the wars in the first place. While not out right feared they make others uncomfortable due to their reputation of being slightly unstable both physically and emotionally. Crit misses might result in some elemental flare up that can be good, bad, or just "showy." I'm just makin stuff up here. My character's personality, motivation, reason for being, etc. is more important and time consuming for me than character building so I'm brainstorming the possibilities out loud to know what I can get away with. Just ask Phil. If I don't have limits you end up with 3 months of tales of the oncoming bioengineered shrimp world. This actually sounds better than what I had planned. Henceforth Genasi are manifestations of the remnants of sorcerous power that occur generations later and semi-randomly among all races. I have modified the other threads appropriately.
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Post by Joseph Barros on Jul 22, 2012 8:09:22 GMT -8
Awesome. My thought process was that unlike in FR they have no culture or civilization. There is no Genasi society. Just poor shmucks who were born that way... but not "that" way.
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Post by kore on Jul 23, 2012 15:04:31 GMT -8
Dieties, do non-Light/Dark races worship any gods?
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Post by David on Jul 23, 2012 17:18:49 GMT -8
The twilight races acknowledge the existence and power of Lux and Umbra but tend to revere the moon as their patron. Humans and Thri-kreen have their own religions. Dwarves consider Lux and Umbra powers that only matter on the surface. They practice a form of ancestor worship. Dwarven elders eventually leave their settlements to travel and join the ancestors in the Deep. Those honored dead who can't make the journey themselves are dropped down pits with no known bottom.
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Post by frobones on Nov 24, 2012 22:17:03 GMT -8
"[...] new subspecies arose: Kalashtar, Shades, and Shadarkai from the humans [...]"
Are the Vryloka part of these new subspecies from humans? Or are they something else?
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Post by David on Nov 25, 2012 21:11:34 GMT -8
Vryloka are not related to humans. Rather, they came into being several centuries before the Cataclysm, during an earlier border conflict between Light and Dark races. They are a Light race, but have inherent resistance to Umbral (necrotic) energies, which made them the preeminent soldiers for Lux during the Dawn War. They have little culture of their own, but are generally found in the service of more powerful Light races, such as Eladrin or Devas.
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Post by kore on Nov 26, 2012 10:32:27 GMT -8
David, would you provide a recap of events? I believe we've only played two sessions and I was absent for the second. I remember the race and the blind prophet (?) and a *kaboom* and a mission and some travellers whom were in the middle of their migration.
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Post by David on Nov 27, 2012 0:14:09 GMT -8
Recap:
Session 1: Cross-town race
Micah, Phil, and Mike participated in a cross-town race celebrating the beginning of the Long Night, which this year comes before the Long Day. The purse was a substantial amount of gold and a strange pair of boots, enchanted with magics that have their origins outside of Light or Dark. Micah came looking to make a name for himself and succeeded, winning the race. Phil participated on behalf of his caravan, soon to leave and still short on supplies. Micah agreed to help him out with some of the winnings. Mike 'participated' from outside the race, slowing down other runners (including a shady halfling named Gazunga) and betting on Phil. His price was the pair of boots, which he wanted for reasons of his own.
Session 2: Kaboom.
At the party/awards ceremony for the runners, a blind old man (who had run into Micah earlier in the day), burst into the party. He made some cryptic statements about searching for heroes, running out of time, and settling for whoever was present. He promptly died, and with his death the room filled to bursting with sorcerous energy.
More to come...
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