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Post by frobones on Aug 10, 2010 21:46:09 GMT -8
Ok, so my character is Monk|Druid. He is highly mobile (move of 10 with monk Full Discipline) and a mage killer. Phil has put me in the proper category as a striker. Most of my druid spell selection will be focused on causing damage or hindering artillery. So expect me to penetrate front lines and headhunt those pesky artillery mobs. I'm not the most durable bug out there, so I'll need help keeping the brutes and soldiers off me.
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gabe
Iron Golem
Posts: 174
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Post by gabe on Aug 11, 2010 1:48:15 GMT -8
Ah. Well I'm still trying to figure out which way I'm going with my defender. It's either a dwarf battlemind l fighter for some shenanigans with marks, or just a really solid dragonborn chaladin. Also looking at the possibility of a swordmage. Either way Stephen, I'll do my job well if it means you'll do yours.
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Post by earthwizard on Aug 11, 2010 8:29:44 GMT -8
Is a chaladin a charisma based paladin? There's no divine source in Dark Sun. That should help you decide.
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Post by kore on Aug 11, 2010 11:01:38 GMT -8
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Post by frobones on Aug 11, 2010 11:48:52 GMT -8
Ah. Well I'm still trying to figure out which way I'm going with my defender. It's either a dwarf battlemind l fighter for some shenanigans with marks, or just a really solid dragonborn chaladin. Also looking at the possibility of a swordmage. Either way Stephen, I'll do my job well if it means you'll do yours. Is a chaladin a charisma based paladin? There's no divine source in Dark Sun. That should help you decide. If anyone DOES want to play a divine class, I am open to allowing it, though we will have to discuss options for "gods", and give out some homebrewed channel divinities. Though if you're leaning this route, you HAVE to ask me first before just picking a class. The Battlemind|Fighter does intrigue me, but I hope you are building from RP to mechanics and not taking mechanics to RP. If you do go chaladin, I hope it's for RP reasons and not just cause you want to mechanically have a powerful Dragonborn chaladin.
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gabe
Iron Golem
Posts: 174
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Post by gabe on Aug 11, 2010 20:47:49 GMT -8
Indeed. I got my book today, and your cliffnotes did help me get a previous....grip on things, but there's nothing like my book. I do really want to play a psionic class for RP, and I was hoping that the paladin was a psionic source like i thought i had read somewhere, but alas, no mention of them anywhere in the book, at least from what i could see my first run through of it.
Hm. Good advice Stephen. I shall keep it in mind. Expect a battlemind of sorts though.
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Post by frobones on Aug 11, 2010 22:29:55 GMT -8
If people really do want to play a divine class, the only evidence I've seen in the DSCS is on page 182 - The Blue Shrine. The shrine itself has been untouched by the ravaging of time. Inside, there is a smoking throne and if you sit on it and breathe in the smoke you experience visions of a past time where the deities fought the primordials and priest sang hymns to the sky.
This could be a valid divine power source hook if you want to remain rooted in the world of Athas. Dunno who you'd end up serving though.
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gabe
Iron Golem
Posts: 174
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Post by gabe on Aug 11, 2010 22:36:46 GMT -8
Yeah. It's gonna be a battlemind. Which I'm still pretty excited for.
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Post by earthwizard on Aug 12, 2010 7:52:13 GMT -8
I was wondering what races and themes you guys have chosen to play. I know Stephen is playing a Thri-Kreen. I still have a couple ideas floating around, and I figure it would be wise of me to wait and see what other people are playing. That way I can perspicaciously draw up a character that will fit well into the party.
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Post by The Keeper on Aug 12, 2010 9:17:03 GMT -8
If people really do want to play a divine class, the only evidence I've seen in the DSCS is on page 182 - The Blue Shrine. The shrine itself has been untouched by the ravaging of time. Inside, there is a smoking throne and if you sit on it and breathe in the smoke you experience visions of a past time where the deities fought the primordials and priest sang hymns to the sky. This could be a valid divine power source hook if you want to remain rooted in the world of Athas. Dunno who you'd end up serving though. Page 9 of the campaign book offers another possible Divine background by having the character be a Demigod of sorts. "You are a descendant of a long-forgotten demigod whose lineage has survived across the centuries. You draw divine power from your holy blood, disguising it as psionic or primal magic to keep your secret safe."
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Post by The Keeper on Aug 12, 2010 9:19:49 GMT -8
I was wondering what races and themes you guys have chosen to play. I know Stephen is playing a Thri-Kreen. I still have a couple ideas floating around, and I figure it would be wise of me to wait and see what other people are playing. That way I can perspicaciously draw up a character that will fit well into the party. Definitely going to be a Mul Dual-wielding Ranger. I haven't made the class yet but RPwise I plan on being mobile and vicious. Not so much the quintessential hardy Mul I guess.
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Post by The Keeper on Aug 12, 2010 9:28:10 GMT -8
I'm kind of hoping SOMEBODY chooses an Arcane power source so that we can deal with him/her having to disguise (or not) it as Psionic or Primal. I think it's interesting how often the book mentions NPCs having to disguise their powers if they are in fact Arcane.
"Spell maker! Defiler!"
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Post by frobones on Aug 12, 2010 9:34:06 GMT -8
I'd like to see someone be a Templar, or at least a former Templar. Then again, my character would rip your face off... , but don't let me scare off any arcane classes And my theme, most likely going to be Primal Guardian... or maybe Elemental Priest. I'm having a tough time trying to decide which theme describes my RP more; he fits into both descriptions easily. The two themes are kind of like two sides of the same coin. @jp: I enjoy the fact that Muls only need sleep every 72 hours. When I first read that, I was kind of impressed with them RP wise.
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Post by kore on Aug 12, 2010 10:05:07 GMT -8
I'd like to see someone be a Templar, or at least a former Templar. Then again, my character would rip your face off... , but don't let me scare off any arcane classes Not having the DSCS, I'm curious: does it provide hooks for playing a templar? Before reading the article I linked a few posts back, I was convinced that the idea of playing a templar, or former templar, should be as rare as playing a reformed drow, given their nature. Therefore, it would be monumentally difficult to earn any non-templar's trust. But in Dark Sun, trust is hard to come by anyhow. Then, after reading the article, the RP hooks started to pop out. There is a vast array of reasons why someone would be a templar, depending on the sorcerer-king, and then choose to go against their patron and some very good reasons why non-templars might trust said templar.
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Post by frobones on Aug 12, 2010 10:31:05 GMT -8
Being a templar has just as much support as any other avenue of character building. I feel there is much more RP support for it too, as each city tells the responsibilities of their templars. There's also the Templar theme and the warlock-sorcerer-king build.
If you think about it, Templars are kind of the "replacement" for heroes in this setting. They are in the "right of way" with their thinking and they are supported by the kings, uphold the law, and keep things in order and smite the "wicked". The status-quo has flipped essentially.
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