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Post by frobones on Jul 2, 2012 11:29:11 GMT -8
Post here
One off MNM Day - 7/8 Phil's House - 1pm Starting power level 10 GM: Stephen Players: Phil (+) JP (+) Micah (+) Joseph (?) Gabe (?)
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Post by reiphil on Jul 2, 2012 12:34:52 GMT -8
Here's my character: i.imgur.com/tui7C.pngFreshly graduated doctor of physics whose thesis was on the manipulation of matter by the newly theorized quantum energy radiation. As a PHD student he was in the middle of a break through in the laboratory in which he worked, when unbeknownst to anyone, a screwdriver rolled into the path of a very specific particle which caused him to be irradiated. Now under the guise of the super hero Singularity, he manipulates matter by producing quantum energy waves for justice, since it doesn't help him pay off his loans. Real name: Kevin Augustus Benson Superhero: Singularity Complications: - Obsession (Magic the Gathering trading cards): Some point during his phD he decided he needed to have a hobby. He started playing the game and collecting the cards. Now he can't stop. He has a black lotus but any time that new DCI Judge foil comes out... He's got to have it. - Phobia (Fires larger than a camp fire): Since the incident simply known as "that time a camp fire log exploded causing Kevin to lose his eyebrows while making s'mores", Kevin simply doesn't trust them anymore. Any fire that is larger than a normal camp fire brings Kevin back to that incident. Kevin has also never tried to make s'mores since that incident.
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Post by kore on Jul 2, 2012 14:22:15 GMT -8
Here's my character: i.imgur.com/tui7C.pngFreshly graduated doctor of physics whose thesis was on the manipulation of matter by the newly theorized quantum energy radiation. As a PHD student he was in the middle of a break through in the laboratory in which he worked, when unbeknownst to anyone, a screwdriver rolled into the path of a very specific particle which caused him to be irradiated. Now under the guise of the super hero Singularity, he manipulates matter by producing quantum energy waves for justice, since it doesn't help him pay off his loans. Real name: Kevin Augustus Benson Superhero: Singularity Complications: - Obsession (Magic the Gathering trading cards): Some point during his phD he decided he needed to have a hobby. He started playing the game and collecting the cards. Now he can't stop. He has a black lotus but any time that new DCI Judge foil comes out... He's got to have it. - Phobia (Fires larger than a camp fire): Since the incident simply known as "that time a camp fire log exploded causing Kevin to lose his eyebrows while making s'mores", Kevin simply doesn't trust them anymore. Any fire that is larger than a normal camp fire brings Kevin back to that incident. Kevin has also never tried to make s'mores since that incident. Nooo! Is this a gravity-based character. ...at least, that's what I'm presuming your character "does", manipulate gravity.
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Post by Joseph Barros on Jul 2, 2012 20:58:35 GMT -8
I kinda want to play Nathan from Misfits, but only In a TV show would people agree to spend time with that Wanker.
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Post by Joseph Barros on Jul 2, 2012 21:01:11 GMT -8
Or maybe Don Quixote. As in the actual Don Quixote. I can use the minion power for Sancho.
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Post by reiphil on Jul 3, 2012 5:13:27 GMT -8
Nooo! Is this a gravity-based character. ...at least, that's what I'm presuming your character "does", manipulate gravity. Yes and no. His powers have flaws, he can only push and pull from the points of impacts caused by his "singularities". But it's nothing like strict gravity control.
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Post by kore on Jul 3, 2012 7:47:11 GMT -8
Nooo! Is this a gravity-based character. ...at least, that's what I'm presuming your character "does", manipulate gravity. Yes and no. His powers have flaws, he can only push and pull from the points of impacts caused by his "singularities". But it's nothing like strict gravity control. I was looking through the powers last night and it's a bit overwhelming. Do you have any suggestions for a character that could create and manipulate gravity (fields) of varying strength? I'd want to be able to do anything from move objects around (like telekinesis), to pinning someone or something down, to crushing a tank. I'm thinking of going with the whole Air-Force-test-pilot-is-embued-with-some-cosmic-power trope. Edit: the backstory is that the hero was testing a new propulsion systems that created some form of wormhole through which he collided with some dark matter. The event embued him with the ability to create and manipulate gravitational fields. At first, is more akin to simple telekinesis, like moving a spoon across a table. As time went by, the strength of his ability began to increase. Most recently he's developed the ability to create a field around his body off of which no light seems to reflect, almost as if it is being absorbed. Until now, he's never sought to do anything heroic, but perhaps fate will give him no choice. Thusly is Darkstar born. Yes, seriously; I know the name falls within the same idea as Singularity, but this has been a concept that I've imagined, for years, as a superhero that I would create if I had the ambition and time to write something.
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Post by reiphil on Jul 3, 2012 8:04:04 GMT -8
You'd be under the same field as me by using "Move Object" power but adding flaws/feats to it to make it your own.
I'd also suggest power arrays, as stephen pointed out to me, however doing so would negate any other field in play (IE your gravity could create a field that only pulls towards its center or pushes away from its center, but only one or the other at the same time). Might save you some points.
Also, I'd suggest installing the Hero Labs demo to get a better handle on creating your character. You can't save it, but if you do what i did (print screen and stitch in paint.net) you get your character sheet and it's easier to make since it does all the calculations for you.
Tips: Max out your defenses and primary attack skill, then do whatever you want.
So for a gravity field, you could do something like
Primary ability - Move Object - Area Burst, Indirect (4), Flaw (Limited Direction) - Towards center, Increased Duration (to make it a field) ALT - Move Object - Area Burst, Indrect (4), Damaging, Flaw(Limited Direction) - Towards Center, Increased Duration (To make it a field) ALT - Move Object - Area Burst, Indrect (4), Damaging, Flaw(Limited Direction) - Away from Center, Increased Duration (To make it a field) ALT - Move Object - Area Burst, Indrect (4), Flaw(Limited Direction) - Away from Center, Increased Duration (To make it a field)
You could tweak it a bit etc...
In E2 there was a gravity control.
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Post by kore on Jul 3, 2012 8:18:17 GMT -8
So for a gravity field, you could do something like Primary ability - Move Object - Area Burst, Indirect (4), Flaw (Limited Direction) - Towards center, Increased Duration (to make it a field) ALT - Move Object - Area Burst, Indrect (4), Damaging, Flaw(Limited Direction) - Towards Center, Increased Duration (To make it a field) ALT - Move Object - Area Burst, Indrect (4), Damaging, Flaw(Limited Direction) - Away from Center, Increased Duration (To make it a field) ALT - Move Object - Area Burst, Indrect (4), Flaw(Limited Direction) - Away from Center, Increased Duration (To make it a field) You could tweak it a bit etc... In E2 there was a gravity control. Gravity control, that sounds promising, but its another edition? Oh well. Frankly, I still don't understand all the nomenclature of what you wrote, but I'll read more to make sure I can get the basics down. Edit: instead of trying to represent some concept of mine within the framework of the mechanics available, I think I'll make something different than Darkstar. Plus, I imagine it's more fun when the group has a wide variety of powers. Next time maybe.
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Post by reiphil on Jul 3, 2012 9:06:47 GMT -8
MnM is kind of crazy when building powers. But it is a lot of fun. You could experiment to get different abilities to do cool stuff. The thing is, it is a lot of min/maxing @_@
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Post by kore on Jul 3, 2012 9:32:36 GMT -8
MnM is kind of crazy when building powers. But it is a lot of fun. You could experiment to get different abilities to do cool stuff. The thing is, it is a lot of min/maxing @_@ That sounds right up my alley. ;D I consider myself a bit of a paradox with respect to the topic of "types of players". I am a power-gamer, obviously, but story and its continuity rank highest for me when participating in RPing.
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Post by reiphil on Jul 3, 2012 9:49:18 GMT -8
(12:47:26 PM) Stephen Jones: i think micah might fall in love with MnM... so much for him to min/max This was yesterday, btw. MnM is all about min/maxing, once. Since you don't have to ever really level up in MnM, you're supposed to play through the world as a super hero, not some adventurer that slowly gains new powers. That isn't to say that you won't eventually increase in power level, but to say that you don't have to, unless hte entire world increases in power level. So instead of vying for power, you just play and experience the world as the bad ass you created.
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Post by frobones on Jul 3, 2012 12:01:58 GMT -8
Even though there is no "Gravity Control" power per se in 3E, the building blocks are there to recreate it.
I will say this... any power you can imagine (ANY POWER) can be built using MnM rules. So if you need help, just pitch me what you want to do and I'll build a version of it to show you and then you can tweak it.
I've been very very very swamped at work lately, but since tomorrow is a holiday I'll have time to help people out with builds. So if you want my full attention on helping you, post ideas before or by tomorrow so I can crack out some power examples and explain how I went about making them.
Also, those who have yet to do it, give me very high level backstory and powers descriptions of your heroes as soon as you can so I can get a setting going.
And I guess I was mistaken, 4shared needs an account now, when I get home I'll post the PDF that shows how to convert 2E powers to 3E
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Post by frobones on Jul 3, 2012 12:03:20 GMT -8
Tips: Max out your defenses and primary attack skill, then do whatever you want. ^ Best advice ever
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Post by kore on Jul 3, 2012 12:20:38 GMT -8
What do you mean "convert 2E powers to 3E"? I saw a bunch of 2E materials on 4shared but paid them no attention and thought it was a shame seeing as the only real 3E d/l was the main MnM book. Of course, I'm already overloaded with options and even as I read more, I don't think I'm grasping the system very well.
If there is room in the adventure for two similarly themed characters, I'd like to go with my Darkstar character. Stephen, I'd definitely like your help in building the mechanical portion of the character.
Essentially, I would want him to be able to create and shape fields of gravity of varying sizes and magnitude and able to localize them on a target. I don't know if you played Mass Effect, but biotics from those games represent one way my hero's powers might manifest (warp, slam, pull, throw, lift, singularity, etc.), but with potentially larger AoE and sustainability.
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