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Post by richmccomas on Jan 12, 2010 4:59:48 GMT -8
This post is to reference the current version of the PC party, please post your info. I'm guessing at the following slots.
Defender - (Tarra) Baelithir - Elven Fighter Defender - open Striker - open Striker - open Leader - (Richard) Nim Silverhand - Gnome Bard Controller - open
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Post by richmccomas on Jan 12, 2010 5:00:33 GMT -8
Presenting Nim Silverhand, the Gnome Bard. Full character sheet and supplements to be attached when I'm finished with them.
====== Created Using Wizards of the Coast D&D Character Builder ====== Nim Silverhand, level 4 Gnome, Bard Bardic Virtue: Virtue of Cunning Background: Gnome - Fomorian Captivity, Luskan (Luskan Benefit)
FINAL ABILITY SCORES Str 13, Con 14, Dex 10, Int 18, Wis 8, Cha 20.
STARTING ABILITY SCORES Str 13, Con 14, Dex 10, Int 15, Wis 8, Cha 17.
AC: 21 Fort: 14 Reflex: 18 Will: 18 HP: 41 Surges: 9 Surge Value: 10
TRAINED SKILLS Arcana +13, Athletics +7, Stealth +9, Thievery +7, Bluff +13, Diplomacy +13
UNTRAINED SKILLS Acrobatics +2, Dungeoneering +2, Endurance +4, Heal +2, History +7, Insight +2, Intimidate +8, Nature +2, Perception +2, Religion +7, Streetwise +8
FEATS Bard: Ritual Caster Level 1: Feyborn Charm Level 2: Arcane Familiar Level 4: Soldier of the Faith
POWERS Bard at-will 1: Jinx Shot Bard at-will 1: Vicious Mockery Bard encounter 1: Blunder Bard daily 1: Stirring Shout Bard utility 2: Inspire Competence Bard encounter 3: Rhyme of the Blood-Seeking Blade
ITEMS Ritual Book, Resplendent Gloves (heroic tier), Wand of Allure +1, Light Shield, Climber's Kit, Grappling Hook, Thieves' Tools, Rope, Silk (50 ft.), Adventurer's Kit, Flute, Residuum (Any) (100), Shadow Hunter Hide Hide Armor +1, Longbow, Firestorm Arrow +1 (3), Arrows (60) RITUALS Traveler's Chant, Glib Limerick, Make Whole, Call of Friendship, Lullaby ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
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Post by agroson1 on Jan 12, 2010 19:44:32 GMT -8
Excellent!! One of the paths I have been considering would be PERFECT for a party with a Bard leader.
Also, when we FINALLY get together, I'll need a print of the Bard stuff...I know it's changed a bit from 3.5. As it should.
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Post by ImaniOU on Feb 2, 2010 3:27:40 GMT -8
Meet Baelithir of the House of Tymitore. She is an elven fighter wielding a greatsword marked with the emblem of Tyrmitore. Her build is of a guardian defender with a lean toward sticking to and diverting enemies so her allies can move around the battlefield unscathed...or at least as unscathed as possible. She has incredible senses (perception 7) and can make her way among the locals (streetwise 6). She can find her way through the wild (nature 6) and survive even the harshest condition (endurance 7 with acp). However, Baelithir's greatest strength lies in her ability to read people well (insight 10). She was never much for education, preferring to rely mostly on her people skills to make her way in the world and cut a path with her blade if that way if being blocked. She has serious bloodlust when battle arises and can find it difficult to control her actions and think once the fists (or arrows or magic missiles) start flying. She has a particular way with men, thanks to her upbringing in the House of Tyrmitore, but does not tolerate any form of disrespect from them. A male who has crossed the line with his hands may find himself sporting a broken wrist. A man who has overstepped his bounds with more might have to learn how to adjust to life without some necessary limbs. Baelithir, while not hedonistic by any means, does enjoy the finer pleasures of life. She is a decent flutist, using the instrument that she made while still among her sisters, and carves small animal figures which she passes on to children in the villages she encounters during her travels. She finds great comfort in using her hands for giving joy to others. Almost as much as she enjoys using them to smite her foes. Attachments:
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Post by ImaniOU on Feb 13, 2010 15:08:34 GMT -8
Baelithir Tyrmitore, level 4 Elf, Fighter Build: Guardian Fighter Fighter Talents: Two-handed Weapon Talent
FINAL ABILITY SCORES Str 16, Con 16, Dex 13, Int 8, Wis 16, Cha 10.
STARTING ABILITY SCORES Str 15, Con 16, Dex 11, Int 8, Wis 14, Cha 10.
AC: 21 Fort: 18 Reflex: 14 Will: 16 HP: 48 Surges: 12 Surge Value: 12
TRAINED SKILLS Streetwise +6, Endurance +7, Insight +10
UNTRAINED SKILLS Acrobatics, Arcana, Bluff +2, Diplomacy +1, Dungeoneering +4, Heal +4, History, Intimidate +1, Nature +6, Perception +7, Religion, Stealth, Thievery, Athletics +2
FEATS Level 1: Armor Proficiency (Plate) Level 2: Opportunistic Accuracy Level 4: Quick Draw
POWERS Fighter at-will 1: Sure Strike Fighter at-will 1: Reaping Strike Fighter encounter 1: Covering Attack Fighter daily 1: Comeback Strike Fighter utility 2: Create Opening Fighter encounter 3: Sweeping Blow
ITEMS Amulet of Protection +1, Sunblade Greatsword +1, Adventurer's Kit, Longbow, Versatile Plate Armor +1, Headband of Perception (heroic tier)
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Post by agroson1 on Feb 15, 2010 19:21:47 GMT -8
Nice. As fits the game, let's make the sword a Greatsword of Lunitari. Same stats, just a name with a little more flavor.
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Post by ImaniOU on Feb 16, 2010 23:00:10 GMT -8
Here's the picture I sketched of Baelithir using pencils, Paint.NET, and those useless sample picture files that come with Windows. I am still working on drawing her armor, but I love the new skinned name for her blade. Thanks, Gary!
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