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Post by kore on Feb 28, 2014 11:44:23 GMT -8
I haven't posted my Faction yet, but I am building out my three main characters (L12 Defender is done) and want to volunteer something about my L10 character, a Bard. I'm making a Cunning Bard which has the potential, more so than other Bards, to move allies about the field on a regular basis. Now, moving allies about the field is great by itself, but if you didn't know, there is a paragon feat (Agile Opportunist) that grants you a MBA as an immediate action if you are pushed, pulled, or slid next to an enemy.
I don't know how often I will be bringing this character on adventures because I suspect I'll be using my L12 primarily, but if you have a decent MBA, plan on mixing it up in melee, and don't mind getting moved by an ally then Agile Opportunist might be a feat worth having in your build.
My L8 will be a striker, still deciding between ranger or rogue.
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Post by reiphil on Mar 12, 2014 9:54:52 GMT -8
We don't know who will be participating on what adventure, so it may be hard to get an adventuring group... plus we could be enemies for all you know.
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Post by kore on Mar 12, 2014 11:03:57 GMT -8
For me, David's implication on a couple of occasions that he won't hold back on his adventures means that teamwork and the adventurer we send out will be highly important. Being enemies one day and reluctant allies another is also a possibility. Part of my build philosophy for this campaign is to create mechanically flexible characters and communicate to you guys any opportunities that might benefit your characters.
Of course I'm optimizing, but I've always wished we'd build characters that are meant to work together, but perhaps this isn't the campaign for that since the adventuring group will vary. Please don't misunderstand, this is not to say that our characters' stories are intertwined from the outset. Instead, one might say that when they do come together due to the circumstances of the story and roleplay that the mechanics behind their builds serendipitously work better as a group than individually, giving a sense of destiny. In this way, optimizing is an added value to the story.
Anyway, I wanted to put it out there in case anyone was interested. I figured, if you're an optimizer you'd appreciate the a little teamwork synergy and if you're not you're likely not feat starved and have room for this paragon-tier feat.
For those interested, this is the current state of my 3 main characters: L12 Defender L10 Striker L8 Leader
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Post by reiphil on Mar 13, 2014 9:37:57 GMT -8
i'm actually the same as you, defender, striker, leader, same levels.
My point was that it's really dependent on what is going on. We could send 5 leaders on an adventure together if our higher levels are doing stuff, that it's hard to optimize to a group.
Or, all of your strikers could be ranged if you do someone who is helping others perform MBAs.
I get what you're trying to do, and perhaps that could be the next game we play.
It was something we kind of did with Brinjin and your evil god.
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Post by kore on Mar 13, 2014 10:02:16 GMT -8
It was something we kind of did with Brinjin and your evil god. Hey! Aeroneth didn't start out that way.
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Post by The Keeper on Mar 13, 2014 13:46:28 GMT -8
It was something we kind of did with Brinjin and your evil god. Hey! Aeroneth didn't start out that way. No, but he sure as hell ended that way. lol
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